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Old Jun 27, 2009, 07:04 PM // 19:04   #21
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Ugh, People crying over the game being hard. Anet has made the game easier and easier because of all the QQ. Example: Faction Titles. O well.

Asses the problem and fix it. Don't cry over it and expect sympathy. Sorry gw's players aren't that nice.
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Old Jun 27, 2009, 07:05 PM // 19:05   #22
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Actually, the 2nd MM will usually have no minions at the places that involve plants.
(Which is 1/3rd of the dungeon)
In the other areas, he'll be at half, max, because of the AoE of the frogs.
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Old Jun 27, 2009, 07:11 PM // 19:11   #23
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Thanks for the offer, Helix. I'll let you know. Got a PUG now with a perma, so crossing my fingers!
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Old Jun 27, 2009, 07:14 PM // 19:14   #24
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stop being bad!!!!!!!!!!!!!!!!!!!!
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Old Jun 27, 2009, 07:20 PM // 19:20   #25
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^^^ Stop being a jerk. Not everyone is 1337...nor does everyone enjoy getting mobbed by 20+ things with hexes.

UPDATE:
Got a perma in the PUG, get to level 2 easy, and BOOM! Run past them before fighting any and we all wipe due to the necros. And this was the first spawn point before the spores spawned more. So no matter what we can't run past the plants. I don't know how people do it. Must be using cheats or god mode or something because it's impossible. F*** it.

Last edited by Tender Wolf; Jun 27, 2009 at 07:36 PM // 19:36..
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Old Jun 27, 2009, 07:56 PM // 19:56   #26
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Like I said, you never RUN that part on HM unless you're farming it (From my experience).
Just kill them all.
And lol, I was in your party, I was the monk telling you to kill them <3
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Old Jun 27, 2009, 08:28 PM // 20:28   #27
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Quote:
Originally Posted by Tender Wolf View Post
Gift3d, as I already stated three times, I DID run past them, but the necros hexed me to death as I was running and killed the rest of my team.
Oh... well... if -4 degen suffering gets your whole team stomped to the ground i don't think hard mode is for you, champ. You still get, what, 30 coins for normal mode? Noooooooottttttttttt bad!
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Old Jun 27, 2009, 09:42 PM // 21:42   #28
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Originally Posted by Tender Wolf View Post
I don't know why ANet decided to make such a fun game so hard. It's not fun anymore.
Because the people who actually got good at the game over the last, oh, 4 years would be bored to tears otherwise. As-is, there really isn't anything in PvE that truly challenges the highest tier player, particularly when you actually manage to get a group of 8 good players together. Not everything in the game is for you; if it makes you feel any better, said top tier player can't play the majority of the game without it feeling like a tremendously boring waste of time.

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Must be using cheats or god mode or something because it's impossible. F*** it.
No. You're just not as good as other people. Accept it and move on, mate.
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Old Jun 27, 2009, 09:53 PM // 21:53   #29
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They expect you to be somewhat decent at the game. If you aren't capable of doing it, get better. The game doesn't need to be dumbed down any further. Accept the fact that you aren't skilled enough to do it, get better, or move on.
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Old Jun 27, 2009, 10:07 PM // 22:07   #30
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I define a bad player as someone who knows nothing about the game and can't survive in Shing Jea Island. Some things in normal mode are impossible, so hard mode is even worse.

I've been at this for FOUR HOURS and still nothing. Now the parties even die on the first level. Doesn't matter if I bring H/H or a PUG. If they want people to enjoy this game more they shouldn't give us impossible things to do for Zaishen coins (which there are too many required to get a decent equipment pack anyway). This is really making me want to make a fresh start in Guild Wars 2.
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Old Jun 27, 2009, 10:08 PM // 22:08   #31
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The problem with people bumping their head against an obstacle, is they tend to:

1) blame Anet for their failing
2) demand an easy button
3) vent it on forums

So it is expected you got flamed when you post something like this here, Tender Wolf.

Think for yourself. Lots of players didn't have trouble passing that particular area, is Anet really to blame if you can't get past it in a few tries?
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Old Jun 27, 2009, 10:10 PM // 22:10   #32
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This thread isn't about how hard it is, this is Sard., and as such, a suggestion forum. So the suggestion is change the spawn points in this dungeon so you don't have 50 million enemies swarming you at once. This isn't even a master's difficulty quest but it might as well be at this rate. The only reason people do this dungeon besides the Z quests are for frog scepters, and they're so rare and expensive it's hardly worth it because what are the odds you'll get one?
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Old Jun 27, 2009, 10:14 PM // 22:14   #33
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Quote:
Originally Posted by Tender Wolf View Post
I define a bad player as someone who knows nothing about the game and can't survive in Shing Jea Island. Some things in normal mode are impossible, so hard mode is even worse.

I've been at this for FOUR HOURS and still nothing. Now the parties even die on the first level. Doesn't matter if I bring H/H or a PUG. If they want people to enjoy this game more they shouldn't give us impossible things to do for Zaishen coins (which there are too many required to get a decent equipment pack anyway). This is really making me want to make a fresh start in Guild Wars 2.
That's not a bad player, that's a new player. A bad player is a player who cannot complete things that are rather easy.

If you take away every hard thing in the game, all the people who want some sort of challenge are going to leave. So the community is going to be full of bad players who cannot get better because there's nothing challenging. Who the hell would want to play that?

Quote:
This isn't even a master's difficulty quest
Pretty sure all dungeon quests are master's.


It seems that the second you run into something somewhat challenging, you run to guru and complain about it. Stop doing that, and try to make yourself better at the game. The better you get, the less things you'll have problems with, the less complaining you have to do.
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Old Jun 27, 2009, 10:20 PM // 22:20   #34
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And yet, people obviously are doing the dungeon. Ergo, it's not impossible, you're just not good enough to do it. If you can't do it, just abandon the quest; you'll get another tomorrow! If you can truly tell me that you have a dire need to complete both the bounty and mission ZQuests every day, on every one of your characters, then I might sympathize...no, actually, I wouldn't. It won't kill you to not be able to complete one of the zquests today, period. Some of them are really hard, some of them are pathetically easy (hullo Tihark Orchard). Do the ones you can do, ignore the ones you can't, and stop taking every defeat as a call to action for ANet to fix what you imagine to be a grievous imbalance.
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Old Jun 27, 2009, 10:20 PM // 22:20   #35
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Quote:
Originally Posted by Arkantos View Post

Pretty sure all dungeon quests are master's.
Nope, look up Tekk's War, not master's. Made it too hard for a non-master's quest. And if people are that bored of the game they don't have to stay. If they want something more challenging, go play WOW.

Fine, whatever. This site is so full of jerks and inconsiderate asses I'm about to make my own site. If I "complained" to Guru about all the hard things in this game the forums would be full of nothing but threads by me. Just because you're a mod/elite guru doesn't give you permission to treat others like they're piles of crap.

And Konig, you're supposed to be my friend. The guild will be interested in this.

Last edited by Tender Wolf; Jun 27, 2009 at 10:25 PM // 22:25..
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Old Jun 27, 2009, 10:22 PM // 22:22   #36
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Here's a tip. DO NOT MELEE THE SPORES!

If you attack the spores from a distance, they NEVER become the necros, they just run around. So keep the melee away and nuke one monk at a time. You shouldn't have an issue then. >_>

*TW, failing as always :P*

Edit: "If you want something more challenging, play WoW"

No, go play WoW if you like grind. If you want challenge, you should be able to play any game.

The beginning of the second level is no sweat if you keep your melee in check. I.e., disable minion skills and flag dervish
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Old Jun 27, 2009, 10:26 PM // 22:26   #37
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Quote:
Originally Posted by Tender Wolf View Post
This thread isn't about how hard it is, this is Sard., and as such, a suggestion forum. So the suggestion is change the spawn points in this dungeon so you don't have 50 million enemies swarming you at once. This isn't even a master's difficulty quest but it might as well be at this rate. The only reason people do this dungeon besides the Z quests are for frog scepters, and they're so rare and expensive it's hardly worth it because what are the odds you'll get one?
You claiming it to be impossible/too hard, because of the plentitude of foes spawning at that place, therefore want the dungeon to be toned down. Thats what this is about.

Personally I didn't have a problem with that dungeon. Sure, I wiped a few times but I thought it was kinda nice to see plantlife retaliate in such vast numbers.

Removing those spawns would enable you to easily breeze through that dungeon, but at the same time turning that dungeon into kindergarten like most other dungeons are.

So if I can choose between 'making this dungeon easier' and 'keeping it this way, thereby forcing some players to fail', I'm sure to pick the last one.

You already tried Vloxen Excavations by the way?

Quote:
Originally Posted by Tender Wolf View Post
If I "complained" to Guru about all the hard things in this game the forums would be full of nothing but threads by me.
There's your problem, try different builds, use different party members, or come on this forum and ASK for help instead of gathering support to dumb down yet another facet of Guild Wars.

Last edited by Arduin; Jun 27, 2009 at 10:30 PM // 22:30..
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Old Jun 27, 2009, 10:28 PM // 22:28   #38
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I got ran through Vloxen. Which that brings up another point - if things were so easy then why do people happily fork out 20k+ for runs? I'm not even going to post in here anymore since all anyone does is flame me just because they see my name and label me flame bait. Your posts against me are obviously an attempt to get attention and +1 posts. Grow up people.
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Old Jun 27, 2009, 10:31 PM // 22:31   #39
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Originally Posted by Tender Wolf View Post
I got ran through Vloxen. Which that brings up another point - if things were so easy then why do people happily fork out 20k+ for runs? I'm not even going to post in here anymore since all anyone does is flame me just because they see my name and label me flame bait. Your posts against me are obviously an attempt to get attention and +1 posts. Grow up people.
I already told you why people are flaming you, learn from it.

And some people just can't be bothered to play the game actively. If you got money enough to spare, why not let other people do the work for you?
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Old Jun 27, 2009, 10:31 PM // 22:31   #40
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Quote:
Originally Posted by Tender Wolf View Post
Some things in normal mode are impossible, so hard mode is even worse.
This statement is false, and can be easily proven false, because other people have done them. Although it may be obscenely difficult or impossible even to defeat Mallyx as 1 man/3 hero. I'm unsure on that score.

Please consider altering your build and tactics for a particular area or foe before declaring them "impossible," and demanding that they be made easier, especially in normal mode.
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